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	<title>Zero_Dogg's blog &#187; GFSGL</title>
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	<link>http://blog.zerodogg.org</link>
	<description>Geeky comments on geeky things</description>
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		<title>Why GNA! is better than Savannah</title>
		<link>http://blog.zerodogg.org/2006/04/23/why-gna-is-better-than-savannah/</link>
		<comments>http://blog.zerodogg.org/2006/04/23/why-gna-is-better-than-savannah/#comments</comments>
		<pubDate>Sun, 23 Apr 2006 21:18:36 +0000</pubDate>
		<dc:creator>Zero_Dogg</dc:creator>
				<category><![CDATA[CCP]]></category>
		<category><![CDATA[GFSGL]]></category>
		<category><![CDATA[GFSI]]></category>
		<category><![CDATA[GoldenBackup]]></category>
		<category><![CDATA[Goldenfiles]]></category>
		<category><![CDATA[GoldenPod]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Politics]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://blog.iamaturtle.org/?p=62</guid>
		<description><![CDATA[In the beginning there was&#8230;blah, okay I won&#8217;t go that far. Though, the first host provider I used was SourceForge.net. I used that for three projects: GFSGL, GFSI and GoldenFiles. Mostly random stuff there, not too large projects. Then one day I thought about this and well, using a proprietary website to produce and manage [...]]]></description>
			<content:encoded><![CDATA[<p>In the beginning there was&#8230;blah, okay I won&#8217;t go that far. Though, the first  host provider I used was <a href="http://sourceforge.net">SourceForge.net</a>. I used that for three projects:<br />
<a href="http://gfsgl.sf.net/">GFSGL</a>, <a href="http://gfsi.sf.net/">GFSI</a> and <a href="http://goldenfiles.sf.net/">GoldenFiles</a>. Mostly random stuff there, not too large projects.</p>
<p>Then one day I thought about this and well, using a proprietary website to produce and manage a free software project makes&#8230;well&#8230;no sense. So then I started looking at the alternatives. I landed on <a href="http://savannah.nongnu.org/">Savannah</a>. My first Savannah project was <a href="http://goldenpod.nongnu.org/">GoldenPod</a>. Followed by the (mostly dead) GoldenBackup (no link due to no website nor release, it does have a CVS though). Then followed by the <a href="http://ccp.nongnu.org">common configuration parser</a>. Then I had my <a href="http://blog.iamaturtle.org/?p=49">disagreements with Savannah</a> (as some of you might remember).</p>
<p>Then I started looking at <a href="http://gna.org/">GNA!</a> which I am now using for my most active project, <a href="http://home.gna.org/dayplanner/">Day planner</a>. Now what does GNA! have to offer that Savannah doesn&#8217;t?<br />
Well, it offers easier access to the downloads directory, I can simply rsync/scp stuff from my box to the GNA! download directory. It also has SVN which is imho MUCH better than CVS (I&#8217;ve never used Arch, so I won&#8217;t say anything about that). They also offer download/website statistics, something Savannah doesn&#8217;t. The only plus of Savannah I can find is some of their admins. I&#8217;ve spoken with a few of them and they where very nice, savannah also has an IRC channel (<i>#savannah</i> on freenode) which is rather nice. Though currently, I&#8217;ll take my GNA! without my Savannah if that is possible thank you very much.</p>
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		<title>GFSGL 0.92.0 &#8220;White Teddybear&#8221;</title>
		<link>http://blog.zerodogg.org/2005/12/09/gfsgl-0920-white-teddybear/</link>
		<comments>http://blog.zerodogg.org/2005/12/09/gfsgl-0920-white-teddybear/#comments</comments>
		<pubDate>Thu, 08 Dec 2005 23:47:08 +0000</pubDate>
		<dc:creator>Zero_Dogg</dc:creator>
				<category><![CDATA[GFSGL]]></category>

		<guid isPermaLink="false">http://blog.iamaturtle.org/?p=28</guid>
		<description><![CDATA[Finally! It is released (well, a week ago, but still). Version 0.92.0 of my little child, GFSGL. Now it has a GTK2, GTK1 and KDE GUI using xmsg, a module system that allows easy extension of it, and a handfull of modules included by default (such as AutoAddGames which automatically detects and adds native GNU/Linux [...]]]></description>
			<content:encoded><![CDATA[<p>Finally! It is released (well, a week ago, but still).<br />
Version 0.92.0 of my little child, <a href="http://gfsgl.sourceforge.net">GFSGL</a>.<br />
Now it has a GTK2, GTK1 and KDE GUI using xmsg, a module system that allows easy extension of it, and a handfull of modules included by default (such as AutoAddGames which automatically detects and adds native GNU/Linux games to GFSGL) in addition to various modules available <a href="http://gfsgl.sourceforge.net/index.php?type=modules">for download</a>.<br />
GFSGL is a game manager, it makes it easier to install and run games under GNU/Linux and other *nix like operating systems. It does this by providing one unified interface that you can launch games that are native, wine, scummvm and so on from, and by allowing one-click installer launching. The module system makes it even easier to extend, and I&#8217;m hoping that someone will find the time to try to write some modules that they feel are needed.</p>
<p>More information can be found at the GFSGL <a href="http://gfsgl.sourceforge.net">website</a>, in the <a href="http://sourceforge.net/forum/forum.php?forum_id=518532">release announcement</a> and in the <a href="http://sourceforge.net/project/shownotes.php?release_id=375635&#038;group_id=95413">release notes/changelog</a>. You can also look at some <a href="http://gfsgl.sourceforge.net/index.php?page=screenshots">screenshots</a>.</p>
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		<title>I knew GFSGL was amazing but&#8230;</title>
		<link>http://blog.zerodogg.org/2005/06/27/i-knew-gfsgl-was-amazing-but/</link>
		<comments>http://blog.zerodogg.org/2005/06/27/i-knew-gfsgl-was-amazing-but/#comments</comments>
		<pubDate>Mon, 27 Jun 2005 21:08:43 +0000</pubDate>
		<dc:creator>Zero_Dogg</dc:creator>
				<category><![CDATA[GFSGL]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://blog.iamaturtle.org/?p=11</guid>
		<description><![CDATA[this is a bit much: [0 zerodogg@drizzt shared]$ file /home/zerodogg/.gfsgl/CVS/debug.log /home/zerodogg/.gfsgl/CVS/debug.log: Apple Old Partition data block size: 21331, first type: ., name: nd:hashall:interactive-comments, number of blocks: 1852403303, I didn&#8217;t know it could create an entire partition out of a logfile. In other news GFSGL version 0.91.0 (stable) has been released :).]]></description>
			<content:encoded><![CDATA[<p>this is a bit much:<br />
[0 zerodogg@drizzt shared]$ file /home/zerodogg/.gfsgl/CVS/debug.log<br />
/home/zerodogg/.gfsgl/CVS/debug.log: Apple Old Partition data block size: 21331, first type: ., name: nd:hashall:interactive-comments, number of blocks: 1852403303,</p>
<p>I didn&#8217;t know it could create an entire partition out of a logfile.</p>
<p>In other news <a href="http://gfsgl.sf.net">GFSGL version 0.91.0 (stable)</a> has been released :).</p>
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